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Welcome to Stars and Stripes

Welcome to Stars and Stripes clan, a gaming community for Battlefield since 2003. You must register to post in our community, but don't worry this is a simple process that requires minimal information. Create Account or Sign In.

To apply for our clan, Register on our website, after doing this, the "Join SAS" will appear at the top for you to fill out an application.
  • Stars and Stripes has been playing Battlefield since 2003.
  • We play other games such as DayZ, ArmA 3, and Star Citizan.
  • We are a relaxed and casual community but also take part in competitive matches.
  • We do NOT sort our members into military ranks, everyone is equal in our community.
  • Teamspeak 3 is the core of our community, you do NOT need to be a member to play with us! ts3.sasklan.com
Guest Message by DevFuse

WELCOME TO STARS AND STRIPES

BATTLEFIELD

STAR CITIZEN

DAYZ

THE DIVISION




Affiliates & Sponsors



Articles


Update #56 - 02/07/2018

07 Feb 2018 | Weaklinks in Frontpage

Update #56 - 02/07/2018

Game

  • Snow weather chance decreased to 3% now
  • Fixed some issues with snow weather pattern not being synchronized the same on each client
  • Fixed a couple more physics issues
  • Christmas only items no longer spawn, but can still be used if you have them already
  • Steam achievements added (more will be added in future updates)
  • Fixed rain occluder in some mobile homes
  • Disabled water ripple effect except on Very High water setting - performance optimization
  • Minor physics fix
  • Updated shader cache
Vehicles
  • Added boost support to dirt bike so it can do wheelies
  • Tweaked dirt bike handling
  • Adjusted damage model on the dirt bike
  • Increased mass of armored vehicles, slowed steering and increased inertia for more realistic handling
  • Bicycle moved to the two-wheeled physics system - same system the dirt bike uses
  • Disabled wind on vegetation caused by vehicles (slight optimization)
Base Building
  • Punching or kicking base parts no longer causes damage to them
  • Bear rug added
Items
  • Decreased damage from pipe bomb
  • Bow sights added for the recurve bow (optic and reflex)
  • Arrow speed and max distance increased
  • Hazmat items added - multiple colors
  • Ghillie suit added
  • Bear meat added (used in crafting)
  • Bear pelt added (used in crafting)
  • Map items updated
AI
  • Hordes will occur less often on servers with fewer players
  • Bear added
Map
  • Fixed a prefab that caused the trash to float above the ground
  • Fixed some bats in caves that would appear above the cave on the ground
  • Added AI exclusion areas for swimming pools
  • Abandoned vehicle prefabs now spawn more car parts
  • Fixed some objects in the sewers that had their draw distance set too low
  • Moved some spiker spawners out of a small building - could cause brutes to spawn inside and become stuck
  • Bear caves added
  • Bear spawns added
Animations
  • Bear character added
  • Optic and reflex scope added for the recurve bow
  • Skinning fix for odd pocket deformation on police jacket
  • Fixed disappearing weapons (m40a5, crafted rifle, and crafted smg) when on edge of the camera view
  • Guitar knocking sounds changed to custom sounds
  • Ghillie suit added
  • Hazmat suit, gas mask, and scba air system added
  • Added in female version of the football shoulder pads
  • Fixed minor skinning issue on the police vest
  • Fixed animation when picking up duct tape
  • Sloped movement animations for the two headed dog added
Audio
  • Changed the guitar tapping sound to a new sound (was using the wooden door knock sound) - Still use F2-F4 to play songs
  • Decreased volume of some sewer sounds - especially steam
Models/Textures
  • Added LODs for dirtbike
  • Fixed shell ejection helper rotation on the Mk18, so shells eject the correct direction
  • Fixed a texture on the apple trees
  • Fixed players being able to jump through a window on the modern family house
  • Fixed a physics proxy issue on the fire department



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Miscreated Update #55 12/15/17

15 Dec 2017 | Weaklinks in Articles

Update #55 12/15/17



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tomclancy-thedivision Update 1.8: Resistance -...

05 Dec 2017 | Weaklinks in Articles

Update 1.8: Resistance - Patch Notes



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Oiffical Dead Matter Community Update - #1

25 Nov 2017 | Weaklinks in Articles

Dead Matter Small Things



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Devblog 185 Hair is here, workbench experimenta...

11 Nov 2017 | Weaklinks in Frontpage

  • fixed
    Fixed flame turret been lockable
  • fixed
    Stance recoil no longer affects xbow/bow
  • updated
    New nail gun sounds
  • updated
    EAC SDK update
  • updated
    New garage door sounds
  • updated
    Nailgun nails embed themselves in objects + retrievable
  • updated
    Nailgun nails no longer damage structures
  • updated
    Nailgun nails have larger radius (easier to hit targets)
  • updated
    HV Arrow is now a default blueprint
  • updated
    Oil Refinery is cheaper to research
  • updated
    Searchlight is cheaper to research
  • updated
    Large Medkit is cheaper to research
  • updated
    Miner Hat is cheaper to research
  • updated
    Chainlink fence/gate is cheaper to research
  • updated
    Prison Wall/door is cheaper to research
  • updated
    Double Sheet Doors are cheaper to research
  • updated
    Floor Grill is cheaper to research
  • updated
    Improved occlusion culling; now faster, more accurate
  • updated
    Improved temporal anti-aliasing quality (TSSAA)
  • new
    Added player hair!



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